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Year 3 - Video Game Professional Cycle

Develop your artistic and technical skills with a comprehensive 4-year course, combining theoretical and practical learning to make you an expert in video game design and production.

  • Duration

    1 year full-time classroom training

  • HOURS OF LESSONS/YEAR

    +750 hours of teaching

  • assessment

    Ongoing assessment of individual projects and the group activity sequence

  • certificate evaluation

    Professional role-playing as part of an overall project to create a video game

  • Internship

    8 weeks minimum at the end of 3rd and/or 4th year

Year 3

Video Game Professional Cycle

Once you’ve mastered the key skills of the discipline and built up your own graphic signature, it’s time to intensify and professionalise your practice.

This 3rd year is dedicated to perfecting your skills and technical specialisation, with the opportunity to complete an internship.

At ESMA we take
success seriously.

  • 100% Success rate (2023)

  • 81% Overall job entry rate at 6 months (2022)

  • 82% Rate of entry into the target occupation after 2 years (2021)

What does the third year involve?

Take the lead in your career
Become a video game expert

During this year of specialisation, you’ll broaden your range of skills in narrative design and software mastery.

Working alongside seasoned professionals and a highly qualified teaching team, you will be able to measure your progress in terms of the quality of production you are capable of offering.

Group projects, personal projects and the pre-production of your video game at the end of the year will also put your soft skills to the test.

Collaboration, organisation, teamwork and autonomy are the watchwords of Year 3.

Discover the associated professions

Objectives

  • Define the mechanisms that will immerse the player in a story
  • Design the narrative elements of a game
  • Define the visual rendering of the game and ensure the graphic coherence of the project
  • Implement the graphic elements of a game
  • Implement and guarantee high-quality gameplay
  • Implement and evaluate design techniques in Rig animation and Tech Art
  • Communicate in English in a professional context
  • Take decisions and initiatives
  • Prioritise
  • Organise and manage time
  • Work as part of a team and collaborate

Our teachings

Internship

Your future career is waiting for you!

Because there is no better way to learn a trade than to practise it, an 8-week work placement is compulsory at the end of 3rd and/or 4th year.

This is an opportunity to put the knowledge you have acquired into practice, gain practical experience, build up your network and position yourself in the job market.


The achievements
of students

Creative excellence is their leitmotiv


Any other questions?

Contact the campuses for any further information.

The curriculum

Video Game

A 4-year course, validated by a Level 6 RNCP qualification (equivalent to Bac+3/4)