Year 1 - Video Game Professional Cycle
Develop your artistic and technical skills with a comprehensive 4-year course, combining theoretical and practical learning to make you an expert in video game design and production.
Develop your artistic and technical skills with a comprehensive 4-year course, combining theoretical and practical learning to make you an expert in video game design and production.
duration and location
1 year full-time on-site
Bordeaux, Montpellier, Nantes, Rennes, Toulouse
prerequisites and access conditions
High school diploma or equivalent Level 4 qualification
assessment
Continuous assessment (interdisciplinary preparatory courses and panels)
Learning and Assessment Situations (SAE) validating the cross-disciplinary skills acquired at the end of each semester in situations similar to those encountered in a professional context.
Fees
During the first two years of the course, students learn the fundamentals of video game design and development, and develop both artistic and technical skills.
More specifically, in the first year they learn about basic game mechanisms and the fundamentals of programming, and practise using the software they will use to create their first game (at the end of the year).
Year 1 of the Video Game Professional Cycle focuses on exploring the core skills needed to excel in the specialism.
Between artistic creation and technical mastery, you’ll learn about game mechanics and gameplay, narration and storytelling, but you’ll also experience the ABCs of programming and production software.
Ready for the challenge?
Solid analysis based on an understanding of how video games fit into the history of art and the acquisition of a documentation approach.
Contact the campuses for any further information.
A 4-year course, validated by a Level 6 RNCP qualification (equivalent to Bac+3/4)